Tuesday, 30 December 2014

Monday, 29 December 2014

The Horse: Skinned and Facial Rig Completed


I had to redo the front legs because the pole vector was no longer working. I also gave the horse teeth and tongue controls 

The Reins gave me a few problems and I know that it is temporary because it still needs to do more in terms of the rig that I have applied. The image to the right was my first attempt but it failed to work in terms of its functionality. The Rig to the left is what I made to replace it it is temporary and because its functionality needs to be able to connect and flow with the head as well as give the rider the freedom to move it also. 

I also gave the horse a facial rig that added into the pose library the nose flare. 


I also gave the horse lip curl controls 


Final Completed Rig and Skinned 



Thursday, 25 December 2014

The Erlking - Rigging Part.3

1. Rivet Controls - Adding Rivets and Controls

2. Rivet Controls - Adding & Controling Weights

3. Pose Library

The Erlking - Rigging Part.2

1. Teeth and Tongue

2. Look and Jaw Controls

3. Blink

Monday, 22 December 2014

Sunday, 21 December 2014

The Horse: UV and Rigging Progression


The Horse UV and the progression of the horse rig so far I wanted to post my progression so far even though that the rear legs need to be fixed. I have created the skeleton, shoulder and leg controls  and the tail control. 


I wanted the horse to be as seam free as possible therefore connecting the head with the body. 






The Erlking - Rigging

1. Feet and Legs

2. Spine and Neck

3. Arms and Hand

Saturday, 20 December 2014

The Erlking - Skinning Part.2

1. Fixing the Ankle Skinning

2. Fixing the Thumb Twist Skinning


3. Branch Ornaments in Lattice Bind to the Skeleton

The Erlking - Skinning

1. Building the Skeleton

2. Skinning the Head


3. Skinning the Hand


4. Skinning the Upper Body