Tuesday, 18 November 2014

Monday, 17 November 2014

The Father - Skinning Part 2

I tried getting it as clean as possible, however the hood and the belts will most likely require additional controls to pull them around and stop from going through geometry of the tunic.

1. The Upper Body


2. The Lower Body

3. The Lower Body - Legs and Feet


4. Hear, Eyebrows and Belt Details Attached

The Son:Skinning

The Skeleton 



The Son:Modelling and UV Mapping

Modelling the body I made a base chest underneath the clothing I used this base to turn into the shirt and the vest and to help with creating the belt. when I finished Modelling like in page 5 I cut away the parts of the body that were unnecessary  for the model, I also combined the pants to the trousers to make it easier for skinning and rigging.

Page 1 (Body shirt and Belt) 

Page 2 (The Hand)

Page 3(The Pants)

Page4 (Torso,Vest and Boots)

Page 5 (Updated Pants and Refined Body)

Page 6 (UV Map)

Sunday, 16 November 2014

The Father - Skinning

1. Building the Skeleton (additional joints in arms and legs)

2. Skinning the Head


3. Skinning the Fingers


4. Skinning the Thumb

Wednesday, 12 November 2014

The Father - UV Mapping Complete

1. The Hood
2. Shoulder Pad and Strings
3. Belts
4. Trousers
5. Arm, Glove, Fingers and Fingernails
6. Shoes and Details
7. Jacket
8. Brustrokes Planes

Character UV Mapping Complete.

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