With the 'happy forest' lighting process being still in progress, the time has come to move to texturing the 'scary forest' that had been modelled by Peta-Gaye. I have also followed Phil's advice about trying different ways of presenting the textures and below are some very early and basic tests. This process can also help with figuring out the layout for the Art of books that soon will have to start being taken more seriously.
Friday, 13 March 2015
Tuesday, 10 March 2015
The Plant Daughter - Texturing Completed
1. More Details
2. Teeth, Tongue and Gums
3. Character Textured (Excluding Additional Brushstroke Planes)
4. Brushstroke Planes
5. Bump Maps
6. The Plant Daughter Texturing Complete
2. Teeth, Tongue and Gums
3. Character Textured (Excluding Additional Brushstroke Planes)
4. Brushstroke Planes
5. Bump Maps
6. The Plant Daughter Texturing Complete
Scary Forests and Assets Progression
Friday, 6 March 2015
The Mushroom Daughter Texturing Progression
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Adjusting the dress and the painted folds in the dress, flap and sides |
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Teeth tongue and gums |
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The feet and hands |
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Painting the hair and adjusting the transparency to get it to look like the concept |
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Adjusting the eyes to allow them to be visible |
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Painting the face tests |
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Painting the torso tests |
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Bump Maps tests |
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Final Bump Maps |
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Image plane test |
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Final Full Body Turnaround |
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Final Full Body |
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Close Up Turnaround |
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Close Up |
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UV's, Bumpmaps and transparency maps |
Thursday, 5 March 2015
Tuesday, 3 March 2015
Monday, 2 March 2015
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- New Designers: Character Turnarounds
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