Showing posts with label ANIMATION. Show all posts
Showing posts with label ANIMATION. Show all posts

Sunday, 28 June 2015

New Designers: Character Turnarounds

Unfortunately only the Erlking got to be animated. It is a shame because I think it looks much more interesting even if it's only a subtle movement.

Wednesday, 17 June 2015

New Designers: The Erlking .02

After recieving the feedback I sat down to apply it to the film. Unfortunately without having actual files for Father, Son and Horse animated scenes I could only work around them to make them feel a little bit more dynamic.

Few simple assets had been added to the scenes consisting of the Father character. I think they make it all more dynamic already. Few minor tweaks have been added throughout the film to improve the overall flow of the story.
Below is a comparison video of the previously submitted version and the newest one.
As always, any feedback is much appreciated. 

Thursday, 11 June 2015

The Erlking update


Samantha and Peta-gaye both worked on the animation to adjust and improve segments for the New designers Screening award,

Tuesday, 2 June 2015

Animation Update: Come With Me

The next scene to be fixed was the Son listening to the Erlking's fake promises. The previous version was not clear in terms of the action and the Son's behaviour, but after discussing it and adding more fog animation, the boy gained a completely new animation.

Because that scene consists of both the Son and the Erlking, the amount of frames is split between the two, which explains why the end of this animation sequence is underdeveloped.

Further tweaking:


Comparison of the old and the new animation: 

Monday, 1 June 2015

Animation Update: Father, do you not heat? .03

Tweaking the animation of both the Erlking and the Son.


After getting feedback the Son's movement has been tweaked a bit further.

Comparison of the old animation and the new one; added fog and a texture preview playblast. 

Thursday, 28 May 2015

Animation Update: Father, do you not hear?

Fixing the key poses of the old animation to make the Son's movement a bit more dynamic. 


Further tweaking of the Son's animation; not final yet. The Erlking's animation has not been changed so far. 

Wednesday, 20 May 2015

The death scene 02


 This is the death scene without the crying bounce of the father. 

Animation Update: Do Come My darling

Fog animation changed. 
The Son's animation tweaked.
The Erlking's animation added.
Further tweaking and refining. 
- Animation with no fog.

- Animation with fog.


Comparison to the old animation:

Updated Death Scene


The animation still needs to be smoothed out but I feel as though the elements of the scene are in place for creating a sad ending. 

Tuesday, 19 May 2015

Animation Progression The Son's Death Scene

The Son's death scene progression. It still needs work in terms of the timing but i have adjusted the camera added a zoom and I have changed the animation all together. The faces and the speed still needs adjusting.

 

Animation Update: Do Come My Darling

Fixing the animation of the scene for New Designers.
Attempt number one (fixing the Son, the Elking not edited yet):

After receieving feedback additional changes have been made to the Son's animation to make him feel more scared and distanced from the Erlking: 

There's still a lot of fixing to be done but it's much better than it was before. 

Thursday, 7 May 2015

Animation Progression

Below are the  additional final animated shots for the animation they all had many takes to refine the animation that is presented. 










Saturday, 2 May 2015

Animation: Son Covered by Twins

This scene proved itself to be really problematic and took many hours (count in days) to figure out the issues. From colliders to constraits I worked the way out of a problem and because it took a lot of time I am sharing a selection of fails (unfortunately some of the most dramatic ones didn't get saved).



And the final version where hair of both the Mushroom and the Plant twin works fine, doesn't have problems with scale or geometry forming into crazy shapes. 

Tuesday, 28 April 2015

Animation: Plant Twin Smiles

The beginning is for the dynamics to calm down. The actual animation is about 2 seconds long.


This scene has been rendered out!

Monday, 27 April 2015

Animation Progression




Animation: The Son Looks Through Fingers

A quick scene with the Son looking up at one of the daughters.

Render stills and depth of field pass:

Textured playblast:
 

Non-textured playblast:

Friday, 24 April 2015

Animation: Twins Appear .01

After a rather fierce fight the scene got figured out. Below are light test, a playblast of the animation and a final render. 





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