Tuesday, 31 March 2015
The Father Son and Horse Animation
Alan told me to push a few of the key frames in the horse from the last update on the Horse and I think that it is now working smoother and more fluid as an animation. I also added the bounce of the the father and son
Animation: The Erlking's First Appearance .03
1. So far that's the fog. It shall be rendered on separate layers and further improved in post-production.
2. The Erlking subtle animation when he appears. The hands are always covered by the fog so there wasn't much attention given to them.
Final Horse Run Cycle
I offset some of the keys in the neck pelvis tail and legs to try and a create a more fluid animation and I think that I was able to capture it.
Monday, 30 March 2015
Animation: The Erlking's First Appearance .02
Developing the fog, fog layers and movements and the Erlking's animation.
Horse Animation test
I have been trrying to clean up the graph editor for the animaiton on the Horse creating a smoother cycle I think now it needs the legs to be offset a little more.
Friday, 27 March 2015
Animation: The Erlking's First Appearance
Matte painting of the background:
Figuring out the fog layers and fog movement:
Developing the fog animation; still long way to go.
Father Son and Horse animation test
My attempt at layering the characters on the horse, I need to now clean up the animation to get rid of the popping
Thursday, 26 March 2015
Horse Animation Progression
I think he still needs to be pushed a little bit more and then I can begin stacking the base animation of the father and the son on top.
Wednesday, 25 March 2015
Horse Run Cycle Progression
The right front leg still needs work but the other legs seem to be flowing correctly but there is still more refining to be done.
Tuesday, 24 March 2015
The Forest of Two Daughters - Compositing Test .01
A test render with basic puppet tool and single detail traveling from left to right. For the final animation the fog puppet movement will be refined and more floating details shall be added. Next step is to check how the character look when placed in the environment.
Father and Horse Animation Test
Today I attempted to get the father and the Horse working together but, I will be focussing on the horse again without the father to really get his animation loop working correctly focussing on the horses performance of a run cycle.
Monday, 23 March 2015
Saturday, 21 March 2015
The Environment: More Fog Designs
The fog is an important feature of the environment that appears in majority of the scenes and for that reason more designs were required.
The Erlking: Pre-Viz Draft.01
Below is the draft.01 of the pre-viz. The soundtrack and all SFX have not been changed since the final version of the animatic, but that change is on the to-do list. PG blocked out all the scenes, I only put them together. There are still things to be fixed within the models (blendshapes, rivets) of which we are aware of, but for the pre-viz we left them faulty, for which we apologize.
00:00 - 00:07
* scene needs to be a little bit longer for the title to fade in and fade out
* the horse needs to be bigger
* the environment needs to be calmed down (that issue reoccurs in other shots as well)
00:07 - 00:10
* adjusting the shot so the horse's head does not appear in the scene, only its legs (possible change, to be tested out)
00:10 - 00:26
* instead of a cut from the Son to the Father, possibly a camera pan (possible change, to be tested out)
00:26 - 00:36
* adjusting the angle of the camera to a front view
00:43 - 00:46
* adjusting the angle of the camera to a lower view, so the Erlking feels more royal and powerful
01:03 - 01:07
* the Father character more centered
* sort out the lip rivets problem
01:08 - 01:12
* hold the shot for a little bit to establish the Erlking's appearance
01:13 - 01:18
* the fog enters and leaves the shot as a guide from the Son's to the Erlking's shots
01:19 - 01:30
* the Daughters rising up & dancing around the Son as one, continuous shot with a slow zoom out in the beginning to make space for the dancing sequence
01:30 - 01:35
* a cut from the dancing to the Son's close up scene
Friday, 20 March 2015
The Forest of Two Daughters - Developing the Set .01
Figuring out and developing the Forest of Two Daughters set will help and speed up the future post production process that will be applied to other sets.
1. Lighting
2. Fog
3. Luminance Depth/Depth of Field Pass Test (to be corrected)
4. Further Development in Maya and After Effects (to be continued)
5. ...and also this psychodelic image that got accidently created:
Wednesday, 18 March 2015
Friday, 13 March 2015
The Scary Forest - Texturing the Assets
With the 'happy forest' lighting process being still in progress, the time has come to move to texturing the 'scary forest' that had been modelled by Peta-Gaye. I have also followed Phil's advice about trying different ways of presenting the textures and below are some very early and basic tests. This process can also help with figuring out the layout for the Art of books that soon will have to start being taken more seriously.
Tuesday, 10 March 2015
The Plant Daughter - Texturing Completed
1. More Details
2. Teeth, Tongue and Gums
3. Character Textured (Excluding Additional Brushstroke Planes)
4. Brushstroke Planes
5. Bump Maps
6. The Plant Daughter Texturing Complete
2. Teeth, Tongue and Gums
3. Character Textured (Excluding Additional Brushstroke Planes)
4. Brushstroke Planes
5. Bump Maps
6. The Plant Daughter Texturing Complete
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Blog Archive
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2015
(119)
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March
(28)
- Animation: The Erlking's First Appearance .04
- The Father Son and Horse Animation
- Animation: The Erlking's First Appearance .03
- Final Horse Run Cycle
- Animation: The Erlking's First Appearance .02
- Horse Animation test
- Animation: The Erlking's First Appearance
- Father Son and Horse animation test
- Horse Animation Progression
- Horse Animation Progression
- Animation: Pretty Dress Scene
- Horse Run Cycle Progression
- The Forest of Two Daughters - Compositing Test .01
- Father and Horse Animation Test
- The Environment - Texturing the Assets .02
- Horse Running Test 02
- The Environment: More Fog Designs
- Horse Animation Cycle Test
- The Erlking: Pre-Viz Draft.01
- The Forest of Two Daughters - Developing the Set .01
- The Forest of Two Daughters - Pretty Dress Scene T...
- The Scary Forest - Texturing the Assets
- The Plant Daughter - Texturing Completed
- Scary Forests and Assets Progression
- The Mushroom Daughter Texturing Progression
- The Plant Daughter - Texturing Part.3
- The Plant Daughter - Texturing Part.2
- The Plant Daughter - Texturing Part.1
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March
(28)