Showing posts with label THE FATHER. Show all posts
Showing posts with label THE FATHER. Show all posts
Tuesday, 19 May 2015
Thursday, 23 April 2015
Tuesday, 21 April 2015
Animation Progression
107-112
King Appears in the distance
King Appears in the distance
I added a camera shake as the horse ran by .
Tuesday, 14 April 2015
Tuesday, 31 March 2015
The Father Son and Horse Animation
Alan told me to push a few of the key frames in the horse from the last update on the Horse and I think that it is now working smoother and more fluid as an animation. I also added the bounce of the the father and son
Friday, 27 March 2015
Father Son and Horse animation test
My attempt at layering the characters on the horse, I need to now clean up the animation to get rid of the popping
Tuesday, 24 March 2015
Father and Horse Animation Test
Today I attempted to get the father and the Horse working together but, I will be focussing on the horse again without the father to really get his animation loop working correctly focussing on the horses performance of a run cycle.
Saturday, 7 February 2015
The Father - Texturing Part.4
1. Texturing the Additional Planes Around the Character
2. Tweaking the Face Texture
3. Added Bump Map
4. Specular Maps
5. Model Fully Rigged and Textured
2. Tweaking the Face Texture
3. Added Bump Map
4. Specular Maps
5. Model Fully Rigged and Textured
Wednesday, 4 February 2015
The Father - Texturing Part.3
1. Gloves and Hands
2. Tunic
3. Teeth and Gums
4. Diffuse Maps for the Model Completed
Next step is to paint textures for the additional brushstroke planes around the character and create additional maps that will enrich the looks of the model.
2. Tunic
3. Teeth and Gums
4. Diffuse Maps for the Model Completed
Next step is to paint textures for the additional brushstroke planes around the character and create additional maps that will enrich the looks of the model.
Tuesday, 3 February 2015
The Father - Texturing Part.2
Monday, 2 February 2015
Thursday, 27 November 2014
The Father - Rigging Part.4 and Completed
(Sorry for a waterfall post)
1. Blendshapes in the Shoulders
2. Finalizing the Facial Controls - Cheeks and Eyebrows, Creating the Pose Library
3. Facial Expressions
4. Additional Joints and Controls in the Tunic
5. Dynamic Hood
Monday, 24 November 2014
Thursday, 20 November 2014
The Father - Facial Rigging Part.2
1. Teeth, gums and tongue
(because the Father doesn't really open the mouth and we don't see his teeth in their full glory, I decided to model a quick and not very detailed ones not to spend too much time on them).
2. Adding the Teeth and the Tongue
3. Rigging the Tongue and Adding Controls
(because the Father doesn't really open the mouth and we don't see his teeth in their full glory, I decided to model a quick and not very detailed ones not to spend too much time on them).
2. Adding the Teeth and the Tongue
3. Rigging the Tongue and Adding Controls
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2015
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June
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- New Designers: Character Turnarounds
- New Designers: The Erlking ver.5 - FINAL
- The Art of The Erlking: Printed Version
- New Designers: The Erlking ver.4
- New Designers: The Erlking ver.3
- New Designers: The Erlking .02
- New Designers Turnaround: The Erlking
- The Erlking update
- Be Willing My Darling: Tweaking the Light
- Animation Update: Come With Me
- Animation Update: Father, do you not heat? .03
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